GBC Time

White Hat Studios enters US land-based casino market through Gaming Arts OMNI partnership

White Hat Studios

Distribution deal unlocks omnichannel opportunities for providers

White Hat Studios, the ‘House of Brands’ provider to the United States iGaming market, has secured a distribution deal with end-to-end technology supplier Gaming Arts, facilitating the launch of its content in land-based casinos across the US.

The partnership brings top-ranked US iGaming content by White Hat Studios into the retail sector for the first time, allowing it to explore a new omnichannel approach to capitalize on untapped potential. The deal will also see top land-based titles from Gaming Arts launch online via White Hat Studios.

Big Catch Bass Fishing, the first title rolled out across US casino floors, has already proven a resounding success within Gaming Arts’ land-based network, highlighting the cross-platform quality of White Hat Studios’ portfolio. Upcoming titles will include Bankin’ More Bacon™ and Kong Even Bigger Bananas™

A regular flow of new titles is set to be distributed to Gaming Arts’ partners imminently as White Hat Studios looks to build on its strong momentum, which saw it named the number one new US provider at the 7th Annual EKG Slot Awards and break into the top three US suppliers by gross gaming revenue according to the Eilers-Fantini U.S. Online Game Performance Report – January ’25.

Andy Whitworth, CEO at White Hat Studios, said: “The collaboration with Gaming Arts marks a landmark moment for White Hat Studios as we take our top-performing iGaming content to the casino floors. 

“Our primary objective is to deliver content that maximizes entertainment for players, whether that is online or in land-based casinos, and we have no doubt our portfolio will elevate the offering of Gaming Arts’ partners. We look forward to introducing White Hat Studios’ hit titles to a whole new audience and showcasing the omnichannel appeal of our games to the wider industry.”

Greg Colella, Chief Product Officer at Gaming Arts, added: “White Hat Studios has made a name for itself developing strong-performing games that resonate with players across multiple states, and its rapid rise in iGaming is a testament to the quality of its products.

“This agreement enables Gaming Arts to further strengthen the way in which we supply leading US retail casinos with class-leading content, while simultaneously enhancing the studio’s footprint in the land-based sector. We are also particularly excited to see our top-performing land-based titles launching online.”

About White Hat Studios  

White Hat Studios is a dedicated US market supplier offering Slots, Jackpot Slots, RNG Table Games, and some of the biggest branded content in the industry to all seven regulated iGaming states. The provider has a diverse portfolio of 150+ titles as well as a dedicated Jackpot system, Jackpot Royale™, which is live with over 40 jackpot games contributing into local operator progressive pots. White Hat Studios launches at least four new games monthly, as well as consistently adding to its ‘house of brands’ IP content portfolio, which includes games centered around global entertainment brands such as The Goonies™, Peaky Blinders™, Ted™, Beavis and Butthead™, and Deal or no Deal™.

About Gaming Arts

Gaming Arts, LLC is an award-winning end-to-end gaming equipment technology provider of electronic gaming machines, bingo, keno, and emerging technologies. Gaming Arts is privately owned and operated, with its business headquartered in Las Vegas, Nevada, and is licensed in over 155 jurisdictions.

GBC Time